​​​​​​​​​​​​​​​​​​​Gaming is a part of many children's lives. It can be enjoyable, creative and can develop problem-solving and collaborative skills.​​

Game-based Online Safety (developed with SASP)

Our Gamebreak cards can be used in conjunction with our game-based activity bursts (below), or in the classroom during any lesson, to introduce a brief active break and develop a habit of moving at least every 30 minutes, whilst reinforcing messages that have been taught as part of ​a full online safety curriculum 

Game break car​ds.pdf

The 'Game-based activity bursts' below are active games designed to be used in the classroom, during P.E. lessons, or as an active break during any lesson, and are again designed to reinforce Online Safety messages using games that children will recognise.

Click here for our full Online Safety scheme of work, ActiveBYTES​

Game-based activity bursts:​ 

Foundation Stage/KS1

Game based Online Safety Floor is Lava.pptx

Game based Online Safety - Emoji Game.pptx


Game based Online Safety - Temple Run.pptx

Game based Online Safety - Angry Birds.pptx

Game based Online Safety - PacMan.pptx

Game based Online Safety - Fruit Heroes.pptx

All age-groups

Game based Online Safety - Just Dance.pptx

Game based Online Safety - Mario Kart.pptx

Game based Online Safety - Heads Up.pptx

Gameplan resources


gameplan is an agreement that families can use to help them game safely and positively. We have produced a gameplan template for parents to use at home, a covering letter from the school and a poster for the classroom.

Parents can use our gameplan template with children to consider:

  • When do I game?
  • Which games do I choose?
  • Who am I gaming with?
  • What am I sharing when I game?
  • How active am I?
  • How will I behave?


Gameplan template for parents

Gameplan template for parents (KS1)

Gameplan covering letter for parents​

What's my Gameplan classroom poster​

Parent flyer to support family agreements